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              REDSMORESTRUCTURES CHANGELOG
                     Version 1.1.1
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Release Date: 2026-04-03
Compatibility: Minecraft 1.21.9 - 1.21.11

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                      CHANGES
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- Renamed namespace from "red" to "redsmorestructures"
  (prevents conflicts with other datapacks)
- Moved loot tables from data/minecraft to
  data/redsmorestructures (proper namespace standard)

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                   IMPROVEMENTS
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Loot Balance:
- Increased raw ore weights vs ingots:
  * raw_iron: 40→55, iron_ingot: 40→25
  * raw_gold: 25→40, gold_ingot: 35→20
  * raw_copper: 35→50
- Reduced iron tools/weapons weights:
  * iron_sword/axe/pickaxe: 30→15
  * shield: 20→10 (loot2), 30→10 (lootbo)
- Added raw_iron, raw_gold, raw_copper to loot tables
  for more variety and vanilla-like feel

Structure Sets:
- Standardized spacing/separation fields per table:
  * abandoned_house: spacing 36→32, separation 18→26
  * plains_oracle: separation 18→24, frequency 0.4→0.6
- New salt values for all structures
  (better geographic distribution)

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                     FIXES
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- Fixed namespace references in all worldgen files
  (structure, structure_set, template_pool)
- Added CONFIG.md with setup instructions
- Organized folder structure

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                    STRUCTURES
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Total: 22 structures available
- 6 Oracles (plains, snowy, flower, big, beach, sphinx)
- 5 Deforestations (birch, forest, jungle, taiga, plains)
- 4 Swamp Pillagers (standard, mangrove, v2, m2)
- 4 Monuments (patheon, statue, statue2, herobrine)
- 3 Pyramids (desert, jungle, pyramid2)
- 2 Towers (dark_tower, darktower2)
- 2 Buildings (abandoned_house, beach_house)

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                    AUTHOR INFO
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Created by: RedStone Games
Email: contato@redstonegames.com.br
Website: www.redstonegames.com.br

Thanks for using RedsMoreStructures!